![]() ![]() The way the game plays out, it would be perfect for two parallel storylines, as the Kushans soon attack the Taiidans (or vise versa depending upon which is chosen by the player). While the campaign itself is immensely enjoyable, challenging, and will be remembered for a plot that ranks with the likes of StarCraft and Myth, it also exactly the same for both the Kushans and the Taiidans, the two playable races of the game. This brings up the only real complaint with Homeworld's single-player game. The player must use the capabilities of the massive Mothership, its alien technology, and his own wits to find the people's true "homeworld." The Mothership takes 60 years to build, but as the game begins it has finally been finished. This discovery brought the people together to build a giant Mothership, which will use the artifact as a map to seek out the true home planet. These people are descended from aliens, who were somehow transported long ago, to this world they now think of as home. In the uninhabitable desert, an ancient artifact was recovered that led to a startling revelation: the people inhabiting the planet are not native to it. The game starts with a stylistic, black-and-white cut-scene that explains the back-story, about a race of people that live on the planet Kharak. It is not only beautiful, but epic in scope, easy to play, a joy to hear, and overall, an experience like no other. To put it bluntly, Homeworld is a revolutionary real-time strategy game.
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